5 channels beat their own baseline this week on the Game Dev desk, the strongest clearing 14.8× its channel's normal. Rising in titles: “trailer”. Most were measured roughly 6 days into their run.
| MARKET REPORT No. 2026-W32 · GAME DEV DESK |
What broke baseline this week
“Getting SNES-like Colours on the Sega Genesis/Mega Drive With Shadow and Highlight Mode”
| 14.8× | Pigsy's Retro Game Dev Tutorials's own normal 15.6K views · typical ≈ 1.1K |
| 02. | 7.7× |
C++ AI Is Good, But Dangerous | Gothic Remake (50% later)
Cakez · 4.6K views
|
| 03. | 8.8× |
C++ Maybe I'm Wrong About AI - Porting to WebGPU | Gothic Remake (MAYBE) after
Cakez · 5.3K views
|
| 04. | 7.0× |
Building a PRO Save System in 60 MINUTES?
Code Monkey · 6.7K views
|
| 05. | 6.0× |
C++ Computing 200k Enemies TODAY! | Gothic Remake (50% later)
Cakez · 3K views
|
| 06. | 10.2× |
This game made $360,000 in 24 HOURS!
Code Monkey · 15.4K views
|
| 07. | 4.2× |
How this 2D Unreal Engine 5 Game made $300k+
Cobra Code · 3.9K views
|
| 08. | 7.2× |
C++ Making A Game With WebGPU | Gothic Remake AFTER
Cakez · 3.8K views
|
| 09. | 4.7× |
Did AI Slop ruin Next Fest?
Code Monkey · 5.8K views
|
| 10. | 6.9× |
GodotHub - This Thing FRICKIN' Rocks!
Gamefromscratch · 47.4K views
|
THE TAPE — RISING IN TITLES
trailer ▲4.0 · official ▲4.0 · game ▲1.7 · #shorts ▲1.6 · release ▲4.0 · date ▲4.0 · launch ▲4.0 · launch trailer ▲4.0
217 uploads tracked · 1.2M views measured · vs each channel's own 90-day median