3 channels beat their own baseline this week on the Game Dev desk, the strongest clearing 3.9× its channel's normal. Rising in titles: “trailer”. Most were measured roughly 7 days into their run.

MARKET REPORT No. 2026-W33 · GAME DEV DESK

What broke baseline this week

“C++ Making 100k Enemies Attack My Base | Gothic Remake after”

3.9× Cakez's own normal
3.8K views · typical ≈ 964
02. 5.8× C++ Colliding 200k Enemies Today | Gothic Remake after
Cakez · 4.7K views
03. 4.4× Talking To Laurin - Dev of Sir, We Have an Ork Problem
Cakez · 3.3K views
04. 6.9× Drawing the Hardest Room in the Castle, Fixing Shadow Highlight Problems & Analysing PS1 Colour
Pigsy's Retro Game Dev Tutorials · 8K views
05. 3.2× What is CoreCLR, why it makes Unity 7 AWESOME!
Code Monkey · 4.9K views
06. 6.1× WHY this game made $10,000,000!
Code Monkey · 22.7K views
07. 14.8× Getting SNES-like Colours on the Sega Genesis/Mega Drive With Shadow and Highlight Mode
Pigsy's Retro Game Dev Tutorials · 17.3K views
08. 7.7× C++ AI Is Good, But Dangerous | Gothic Remake (50% later)
Cakez · 4.6K views
09. 4.6× C++ The Final DAY, 200k Enemies or NOTHING! | Gothic Remake (50% later)
Cakez · 3.8K views
10. 8.8× C++ Maybe I'm Wrong About AI - Porting to WebGPU | Gothic Remake (MAYBE) after
Cakez · 5.3K views
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THE TAPE — RISING IN TITLES

trailer ▲1.9 · official ▲1.9 · launch ▲2.3 · launch trailer ▲2.3 · game · announcement ▲1.8 · announcement trailer ▲1.8 · release ▲2.0

267 uploads tracked · 4.2M views measured · vs each channel's own 90-day median