7 channels beat their own baseline this week on the Game Dev desk, the strongest clearing 68.1× its channel's normal. Rising in titles: “official trailer”. Most were measured roughly 2 days into their run.
| MARKET REPORT No. 2026-W40 · GAME DEV DESK |
What broke baseline this week
“The Hidden Cost of Vibe-Coding Games [Stream Highlight]”
| 68.1× | Indie Game Clinic's own normal 27.5K views · typical ≈ 404 |
| 02. | 11.3× |
C++ Writing Compute Shaders In DirectX11
Cakez · 12.9K views
|
| 03. | 8.8× |
The Age Of AI Copy Cats Is Upon Us. Here's What Game Devs Should Do...
Thomas Brush · 24.1K views
|
| 04. | 28.7× |
Unity's Road From Mono To CoreCLR
GAMEDEV ENGINE ROOM · 25.5K views
|
| 05. | 6.3× |
I Tested Claude Opus 5.5 In Unreal Engine
Unreal University · 14.3K views
|
| 06. | 7.4× |
C++ Writing A DirectX 11 Renderer From Scratch
Cakez · 10K views
|
| 07. | 7.6× |
Is There Any Point Learning Unreal Engine in the AI Era?
Unreal University · 18.2K views
|
| 08. | 22.6× |
On Prototyping Games & Evaluating Ideas (Stream Highlight)
Indie Game Clinic · 18.1K views
|
| 09. | 45.3× |
Professional Game Dev reviewing YOUR games!
Inbound Shovel · 58.1K views
|
| 10. | 4.1× |
Awesome New AAA Game AI Framework ...No No No ...Not *THAT* AI!
Gamefromscratch · 26.6K views
|
THE TAPE — RISING IN TITLES
official · trailer · game · announcement · announcement trailer · official trailer ▲1.7 · official announcement · #gamedev ▲1.8
384 uploads tracked · 13.4M views measured · vs each channel's own 90-day median