Game Dev desk — breakout report
Awesome New AAA Game AI Framework ...No No No ...Not *THAT* AI!
Gamefromscratch's upload has reached 45.4K views — about 4.1× the ≈11K this channel typically draws at the same age.
Key facts
- •4.1x Gamefromscratch's own 90-day median — this channel normally draws about 11K views at the same age.
- •45.4K views so far, published 14 days ago.
- •Category: Science & Technology · Language: en · Quality: HD
- •"Breakout" is measured against this exact channel's trailing 90-day median at matching video age — not a generic niche average.
Updated 2026-09-30 21:10 UTC
View trajectory
Views this upload has gathered since it published, last measured about 169h in — from our own tracking.
Published Sep 30, 2026 · 14 days ago. How breakouts are measured →
From the creator
The former AI developer at Guerrilla Games ( Horizon Zero Dawn/Killzone ) Jose Escribano, just released an awesome open source Game AI framework htn_planner, based on the AAA AI work at Guerrilla Games. htn_planner stands for hierarchical task network planner and is a full suite of tools for the AI planning and…
Category: Science & Technology · Language: en · Quality: HD
Topics: Action game · Role-playing video game · Video game culture
Tags: HTN Planner, Hierarchical Task Network, Game AI Framework, HTN Game AI, htn_planner, Game AI Programming, C++ Game AI, AAA Game AI, Horizon Zero Dawn AI, HTN vs Behavior Trees, Advanced NPC AI, State-based AI planning
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