Game Dev desk — breakout report
Grid Placement 6.2 for Godot — 2D, 3D & Terrain Placement Demo
Chris' Tutorials's upload has reached 2K views — about 5.5× the ≈369 this channel typically draws at the same age.
Key facts
- •5.5x Chris' Tutorials's own 90-day median — this channel normally draws about 369 views at the same age.
- •2K views so far, published 14 days ago.
- •Category: Gaming · Language: en-US · Quality: HD
- •"Breakout" is measured against this exact channel's trailing 90-day median at matching video age — not a generic niche average.
Updated 2026-10-10 02:30 UTC
View trajectory
Views this upload has gathered since it published, last measured about 169h in — from our own tracking.
Published Oct 8, 2026 · 14 days ago. How breakouts are measured →
From the creator
Get Grid Placement for Godot: https://chris-tutorials.itch.io/grid-placement-godot See Grid Placement 6.2 in action: hexagonal 2D TileMap support, 3D grid or smooth placement, terrain placement for both 2D and 3D, modular building, and isometric placement. This is a runtime feature showcase; updated setup tutorials…
Category: Gaming · Language: en-US · Quality: HD
Topics: Role-playing video game · Simulation video game · Strategy video game · Video game culture
Tags: 2D TileMap, 3D Building, Game Development, Godot, Godot 3D, Godot 4, Godot Addon, Godot Plugin, Grid Building, Grid Placement, Grid Placement 6.2, Grid System
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