Creator Market Intelligence

SATURDAY, 31 OCTOBER 20262,067 channels on the wireFree edition

Game Dev desk — breakout report

Our worst Next Fest performance ever...

BiteMe Games's upload has reached 8.1K views — about 4.5× the ≈1.8K this channel typically draws at the same age.

Key facts

  • •4.5x BiteMe Games's own 90-day median — this channel normally draws about 1.8K views at the same age.
  • •8.1K views so far, published 8h ago.
  • •Category: Gaming · Language: en · Quality: HD
  • •"Breakout" is measured against this exact channel's trailing 90-day median at matching video age — not a generic niche average.

Updated 2026-10-30 23:50 UTC

Video thumbnail: Our worst Next Fest performance ever...
Watch on YouTube ↗ · BiteMe Games · 58.7K subscribers

View trajectory

Views this upload has gathered since it published, last measured about 6h in — from our own tracking.

0h 6h after publish 8.1K views

Published Oct 30, 2026 · 8h ago. How breakouts are measured →

From the creator

Silicon Architect: https://store.steampowered.com/app/4658620/Silicon_Architect/ Desktop Island: https://store.steampowered.com/app/4275000/Desktop_Island_Idle_Together/ Everything you need for a successful Steam announcement: https://bmg.yt/announcement Join our Discord: https://discord.gg/WSus22f8aM Bonus content on…

Category: Gaming · Language: en · Quality: HD

Topics: Video game culture

Tags: gamedev, indie, indie developer, game development, unity, c#, blender, game design, game studio, devlog, development, startup

Related breakouts

01 119.9× I Used AI to Clone Hollow Knight. It Scared Me... Sasquatch B Studios · 267.9K VIEWS · NORMAL ≈ 2.2K · 4 DAYS AGO 02 59.3× 5 Reasons My Godot Game Failed Red Fools Game dev · 20.8K VIEWS · NORMAL ≈ 351 · 13 DAYS AGO 03 46.3× How I Fixed Level Design In Unity tsitski · 14.4K VIEWS · NORMAL ≈ 310 · 3 DAYS AGO