Creator Market Intelligence
Game Dev — company report
25K subscribers. This is what normal looks like here — measured, so you know instantly when it isn't.
0 days of measured history · 12 videos tracked
The breakout multiplier is a Contentine Brief calculation from public view counts — not a YouTube metric, and not endorsed or provided by YouTube.
| 0.0× | I remade a (forgotten) N64 classic - SSSV Devlog 1
2025-09-12 |
58K |
| 0.0× | solomon gumball Live Stream
2025-05-12 |
0 |
| 0.0× | Reverse Engineering Baseball
2024-11-09 |
12.5K |
| 0.0× | My game's first playtests went TERRIBLY | Super-G Devlog 9
2024-08-07 |
54.7K |
| 0.0× | I added a crafting system to my indie skiing game | Devlog 8
2024-03-11 |
50.3K |
| 0.0× | How a comic book artist gave my game personality - Devlog 7
2023-12-24 |
112.8K |
| 0.0× | Adding movement mechanics to my multiplayer skiing game - Devlog 6
2023-09-24 |
82.6K |
| 0.0× | This new level BROKE my game (And it was worth it)
2023-07-11 |
85.9K |
| 0.0× | 6 Months Learning Unreal Engine - My Game Dev Journey
2023-05-24 |
229.8K |
| 0.0× | I added a FREEZE ability to my multiplayer skiing game - Indie Game Devlog 3
2023-03-28 |
58.9K |
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