Creator Market Intelligence
Game Dev — company report
15.4K subscribers. This is what normal looks like here — measured, so you know instantly when it isn't.
55 days of measured history · 52 videos tracked
The breakout multiplier is a Contentine Brief calculation from public view counts — not a YouTube metric, and not endorsed or provided by YouTube.
| 0.9× | How to Improve your BACKGROUNDS #shorts
2026-10-01 · Short |
11.1K |
| 2.7× | How YOU can make a roof texture (SIMPLE + FAST) #shorts
2026-09-28 · Short |
34.7K |
| 0.8× | Game Dev Art: Use the Multiply Layer!!
2026-09-28 · Short |
10.1K |
| 1.1× | Does my Redesign have #aura 😜
2026-09-26 · Short |
13.7K |
| 0.3× | Adding a NEW Powerup! #shorts
2026-09-25 · Short |
4.1K |
| 0.5× | Game Design Trick: Consistency #indiegame #shorts
2026-09-24 · Short |
6.6K |
| 1.1× | How should i handle foreground assets #shorts
2026-09-23 · Short |
13.9K |
| 1.0× | Adding a New Background to my Indie Game #shorts
2026-09-21 · Short |
12.7K |
| 0.9× | Creating a Mini City Sprite #aseprite
2026-09-21 · Short |
11.4K |
| 2.8× | Game Dev Trick: Editing In Black and White #shorts
2026-09-20 · Short |
35.5K |
Add to your watchlist
Monitor a channel you don’t own — a competitor, a target, a channel you’re scouting. We email you the moment one of its uploads breaks its own baseline, then stay quiet. No account; confirm once, unsubscribe anytime.
When a Game Dev video runs 5–10× its own channel's normal, we catch it while it's still climbing — the biggest Game Dev breakouts, one free weekly email. Add other desks anytime.
Check your inbox to confirm — one tap and you're in.