Creator Market Intelligence
Game Dev — company report
274 subscribers. This is what normal looks like here — measured, so you know instantly when it isn't.
0 days of measured history · 25 videos tracked
The breakout multiplier is a Contentine Brief calculation from public view counts — not a YouTube metric, and not endorsed or provided by YouTube.
| 0.0× | Indie game dev log: Improve Equipping Logic - OH MY ZOMBIE (Unity 2020)
2020-08-06 |
121 |
| 0.0× | Indie game dev log: Advance the Inventory Design - OH MY ZOMBIE (Unity 2020)
2020-08-05 |
30 |
| 0.0× | Indie game dev log: Equipment System - OH MY ZOMBIE (Unity 2020)
2020-08-03 |
40 |
| 0.0× | Indie game dev log: Improvements on Inventory System - OH MY ZOMBIE (Unity 2020)
2020-07-30 |
31 |
| 0.0× | Indie game dev log: Bugfixing on Craftingsystem - OH MY ZOMBIE (Unity 2020)
2020-07-29 |
20 |
| 0.0× | Indie game dev log: Equipment Slots - OH MY ZOMBIE (Unity 2020)
2020-07-28 |
20 |
| 0.0× | Indie game dev log: Craftingsystem Recipe Popup - OH MY ZOMBIE (Unity 2020)
2020-07-21 |
8 |
| 0.0× | Indie game dev log: The craftingsystem is working! - OH MY ZOMBIE (Unity 2020)
2020-07-15 |
14 |
| 0.0× | Indie game dev log: Update on the Inventory System - OH MY ZOMBIE (Unity 2020)
2020-07-02 |
57 |
| 0.0× | Indie game dev log: Progress on Inventorysystem - OH MY ZOMBIE (Unity 2020)
2020-06-19 · Short |
22 |
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