Creator Market Intelligence
Game Dev — company report
1.3K subscribers. This is what normal looks like here — measured, so you know instantly when it isn't.
12 days of measured history · 25 videos tracked
The breakout multiplier is a Contentine Brief calculation from public view counts — not a YouTube metric, and not endorsed or provided by YouTube.
| 0.3× | Why Do Game Characters’ Feet Float? 👀 #FootIK #gamedev #unity
2026-09-28 · Short |
37 |
| 4.2× | Explaining the trick behind water in games
2026-09-20 · Short |
588 |
| 1.0× | Building Games With AI & Vibe Coding Until I Make $1 Million | Day 5
2026-09-17 |
73 |
| 0.9× | Building Games With AI & Vibe Coding Until I Make $1 Million | Day 4
2026-09-15 |
66 |
| 1.5× | Building Games With AI & Vibe Coding Until I Make $1 Million | Day 3
2026-09-13 |
109 |
| 0.9× | Building Games With AI & Vibe Coding Until I Make $1 Million | Day 2
2026-09-12 |
68 |
| 2.9× | Building Games With AI & Vibe Coding Until I Make $1 Million | Day 1
2026-09-11 |
213 |
| 1.0× | Brush Bluff: Hide and Seek Game, New Update 0.5
2026-07-14 · Short |
139 |
| 13.1× | Brush Bluff Released! How to Play on Mobile | Controls & Gameplay Guide @RovionGames
2026-07-06 |
957 |
| 1.0× | Day8, Making the trending hide and seek game for mobile
2026-06-30 · Short |
134 |
Add to your watchlist
Monitor a channel you don’t own — a competitor, a target, a channel you’re scouting. We email you the moment one of its uploads breaks its own baseline, then stay quiet. No account; confirm once, unsubscribe anytime.
When a Game Dev video runs 5–10× its own channel's normal, we catch it while it's still climbing — the biggest Game Dev breakouts, one free weekly email. Add other desks anytime.
Check your inbox to confirm — one tap and you're in.