Creator Market Intelligence
Game Dev — company report
164 subscribers. This is what normal looks like here — measured, so you know instantly when it isn't.
7 days of measured history · 9 videos tracked
The breakout multiplier is a Contentine Brief calculation from public view counts — not a YouTube metric, and not endorsed or provided by YouTube.
| 0.0× | The 3 Decisions That Made My Indie Game Marketable
2026-03-27 |
190 |
| 0.0× | How I Actually Got 12,000 Wishlists as a Solo Dev
2026-03-16 |
580 |
| 0.0× | How My "Dead" Game Got 1.5 Million Downloads on Google Play
2026-03-06 |
381 |
| 0.0× | What I’m Working on Right Now: HTML5 Games, Incremental Games, Mobile RPGs
2026-02-27 |
92 |
| 0.0× | How Marketing Actually Makes Development Faster
2026-02-17 |
187 |
| 0.0× | Stop Hiding Your Game and Start Shipping
2026-02-10 |
107 |
| 0.0× | Does Social Media Actually Sell Games? (My Data After 12 Years)
2026-02-02 |
131 |
| 0.0× | Why I Started Making Games (And Why You Should Too)
2026-01-23 |
968 |
| 0.0× | I'm a full time indie game developer!
2026-01-17 |
375 |
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